Introducing VR Builder 4

Published on

April 24, 2024

Blog Collection

/

Introducing VR Builder 4

The long wait is over. After several months of hard work, we are excited to announce the release of VR Builder 4!. Driven by the feedback from our users, we made significant enhancements. Here is what’s new:

Enhanced Prefab Compatibility

With VR Builder 4, we took a deep dive into the Unity Serialization system. This allowed us to implement a top request from our customers and community. VR Builder now fully supports prefabs.

Refined Tagging System

We’ve also restructured our naming and tagging approach to enhance the user experience:

  • Simplified Visuals: We removed the "Unique Name" from the user interface to reduce complexity and any process scene object is now unique by default. 
  • Drag-and-Drop Functionality: Assigning GameObjects to training processes remains as straightforward as before, enhanced with better group assignment and selection capabilities. In complex projects with various groups, you can now easily search for a group name in the Inspector or the Step Inspector when making assignments. Furthermore, you can select a whole group of and highlight single GameObjects at the same time. Check out the recording below to see these features in action.
  • Renamed Tags: For more clarity and to avoid confusion with Unity’s native tags, we've renamed VR Builder's “Tags” to “Groups.”
  • Process Behavior Updates: The same behavior or condition can now reference both GameObjects and groups of several objects. In the past, specific implementations were needed, e.g. 'Grab Object' had to be used to reference a GameObject and 'Grab Object By Tag' had to be used for referencing a group of objects. Now you can just replace the GameObject by assigning one group or even several groups in the same behavior or condition!

Transition to Hybrid Package

In response to another frequent request, we have shifted from storing files in the Unity Assets folder to a hybrid package in the Packages folder. This change means:

  • Simplified Management for New Users: Avoid clutter in your Assets folder.
  • Enhanced Control for Professionals: Manage your VR Builder installations with a custom Package Manager Registry Entry, making it easier for development teams to maintain consistency across projects.

Get Started with VR Builder 4!

Get started now with VR Builder 4! You can directly download it from the Unity Asset Store or GitHub. For more information on the changes, please check the attached release notes.

Ready For An Upgrade?

If you want to upgrade your existing VR Builder 3.x project to version 4.x, we got you covered! Our included upgrade tool will automatically change all references in your project and VR Builder processes for you to keep your manual effort as low as possible. Please check our Update Guide for step by step instructions.

We Would Love to Hear From You!

We thank our beta testers who helped us in getting this far. Your feedback is crucial to our continuous improvement. If you encounter any issues or have suggestions, please post them as a GitHub Issue or contact us via Discord. Your input helps us make VR Builder better for everyone. 

🛠️ Happy VR Building 🛠️